Sử dụng PNGStream để lưu canvas HTML5 vào tệp.
var f = require('fs')
, out = f.createWriteStream(__dirname + '/text.png')
, stream = canvas.pngStream();
stream.on('data', function(chunk){
out.write(chunk);
});
stream.on('end', function(){
console.log(‘PNG Saved successfully!’);
});