Giới thiệu
Ví dụ này minh họa cách sinh số ngẫu nhiên (random number) trong một khoảng [min, max] do người dùng nhập vào hai EditText trong Android Kotlin.
Các bước thực hiện
Bước 1: Tạo dự án mới
Mở Android Studio, chọn File → New Project, điền thông tin.
Bước 2: Giao diện (res/layout/activity_main.xml)
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="https://schemas.android.com/apk/res/android"
xmlns:tools="https://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_marginTop="50dp"
android:text="Tutorials Point"
android:textAlignment="center"
android:textColor="@android:color/holo_green_dark"
android:textSize="32sp"
android:textStyle="bold" />
<EditText
android:id="@+id/editTextMin"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/text"
android:layout_centerInParent="true"
android:layout_marginTop="50dp"
android:ems="10"
android:hint="Minimum"
android:inputType="number" />
<EditText
android:id="@+id/editTextMax"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/editTextMin"
android:layout_centerHorizontal="true"
android:ems="10"
android:hint="Maximum"
android:inputType="number" />
<Button
android:id="@+id/btn_generate"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/editTextMax"
android:layout_centerInParent="true"
android:layout_marginTop="5dp"
android:text="GENERATE" />
<TextView
android:id="@+id/textViewResult"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/btn_generate"
android:layout_centerInParent="true"
android:layout_marginTop="10dp"
android:text=""
android:textColor="@android:color/black"
android:textSize="24sp"
android:textStyle="bold" />
</RelativeLayout>
Bước 3: MainActivity.kt
import android.os.Bundle
import android.widget.Button
import android.widget.EditText
import android.widget.TextView
import androidx.appcompat.app.AppCompatActivity
import kotlin.random.Random
class MainActivity : AppCompatActivity() {
private lateinit var editTextMin: EditText
private lateinit var editTextMax: EditText
private lateinit var button: Button
private lateinit var textView: TextView
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
title = "KotlinApp"
editTextMin = findViewById(R.id.editTextMin)
editTextMax = findViewById(R.id.editTextMax)
button = findViewById(R.id.btn_generate)
textView = findViewById(R.id.textViewResult)
button.setOnClickListener {
val minStr = editTextMin.text.toString()
val maxStr = editTextMax.text.toString()
if (minStr.isNotEmpty() && maxStr.isNotEmpty()) {
val min = minStr.toInt()
val max = maxStr.toInt()
if (max > min) {
// Kotlin stdlib: Random.nextInt(min, max + 1) -> [min, max]
val randomNum = Random.nextInt(min, max + 1)
textView.text = randomNum.toString()
} else {
textView.text = "Max must be > Min"
}
} else {
textView.text = "Enter both values"
}
}
}
}
Lưu ý: Dùng kotlin.random.Random.nextInt(min, maxExclusive) (Kotlin 1.3+) thay cho java.util.Random để code idiomatic hơn.
Bước 4: AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="https://schemas.android.com/apk/res/android"
package="com.example.q11">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Chạy ứng dụng
Kết nối thiết bị, nhấn Run. Nhập Min, Max, nhấn GENERATE → kết quả hiển thị.