Ví dụ này minh họa cách tạo ImageView tròn có viền (border) và bóng (shadow) bằng Canvas và RoundedBitmapDrawable.
Bước 1: Tạo dự án mới
Tạo dự án mới trong Android Studio.
Bước 2: Cấu hình layout (res/layout/activity_main.xml)
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="https://schemas.android.com/apk/res/android"
xmlns:app="https://schemas.android.com/apk/res-auto"
xmlns:tools="https://schemas.android.com/tools"
android:id="@+id/rl"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="16dp"
tools:context=".MainActivity">
<ImageView
android:id="@+id/iv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true" />
<Button
android:id="@+id/btn_circular"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_alignParentEnd="true"
android:text="Tạo tròn + viền + bóng" />
</RelativeLayout>
Bước 3: Code MainActivity (src/MainActivity.java)
package com.app.sample;
import androidx.appcompat.app.AppCompatActivity;
import androidx.core.graphics.drawable.RoundedBitmapDrawable;
import androidx.core.graphics.drawable.RoundedBitmapDrawableFactory;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.RelativeLayout;
public class MainActivity extends AppCompatActivity {
private Context mContext;
private Resources mResources;
private RelativeLayout mRelativeLayout;
private Button mBtnCircular;
private ImageView mImageView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mContext = getApplicationContext();
mResources = getResources();
mRelativeLayout = findViewById(R.id.rl);
mImageView = findViewById(R.id.iv);
mBtnCircular = findViewById(R.id.btn_circular);
final Bitmap srcBitmap = BitmapFactory.decodeResource(mResources, R.drawable.flower);
mImageView.setImageBitmap(srcBitmap);
mBtnCircular.setOnClickListener(view -> {
Paint paint = new Paint();
int srcW = srcBitmap.getWidth();
int srcH = srcBitmap.getHeight();
int borderWidth = 25;
int shadowWidth = 10;
int dstSize = Math.min(srcW, srcH) + borderWidth * 2;
Bitmap dstBitmap = Bitmap.createBitmap(dstSize, dstSize, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(dstBitmap);
canvas.drawColor(Color.WHITE);
// Vẽ ảnh gốc vào giữa
canvas.drawBitmap(srcBitmap, (dstSize - srcW) / 2f, (dstSize - srcH) / 2f, null);
// Vẽ viền trắng (tạo khoảng trống cho bóng)
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(borderWidth * 2);
paint.setColor(Color.WHITE);
canvas.drawCircle(canvas.getWidth() / 2f, canvas.getHeight() / 2f, canvas.getWidth() / 2f, paint);
// Vẽ bóng xám
paint.setColor(Color.LTGRAY);
paint.setStrokeWidth(shadowWidth);
canvas.drawCircle(canvas.getWidth() / 2f, canvas.getHeight() / 2f, canvas.getWidth() / 2f, paint);
// Tạo drawable tròn
RoundedBitmapDrawable rounded = RoundedBitmapDrawableFactory.create(mResources, dstBitmap);
rounded.setCircular(true);
rounded.setAntiAlias(true);
mImageView.setImageDrawable(rounded);
});
}
}
Bước 4: Cấu hình Manifest
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="https://schemas.android.com/apk/res/android"
package="com.app.sample">
<application ...>
<activity android:name=".MainActivity">...</activity>
</application>
</manifest>
Chạy ứng dụng
Nhấn nút "Tạo tròn + viền + bóng" để thấy ảnh biến thành tròn với viền trắng và bóng xám.