Định nghĩa cấu trúc nút cây:
struct Node {
int data;
struct Node *leftChild, *rightChild;
};
Hàm tạo nút mới:
struct Node* newNode(int data) {
struct Node* newNode = new Node;
newNode->data = data;
newNode->leftChild = newNode->rightChild = NULL;
return (newNode);
}
Hàm deleteLeafNode đệ quy xóa nút lá có giá trị k:
Node* deleteLeafNode(Node* root, int k) {
if (root == NULL)
return nullptr;
root->leftChild = deleteLeafNode(root->leftChild, k);
root->rightChild = deleteLeafNode(root->rightChild, k);
if (root->data == k && root->leftChild == NULL && root->rightChild == NULL)
return nullptr;
return root;
}
Duyệt inorder để in cây sau xóa.
Ví dụ hoàn chỉnh
#include <iostream>
using namespace std;
struct Node {
int data;
struct Node *leftChild, *rightChild;
};
struct Node* newNode(int data) {
struct Node* newNode = new Node;
newNode->data = data;
newNode->leftChild = newNode->rightChild = NULL;
return (newNode);
}
Node* deleteLeafNode(Node* root, int k) {
if (root == NULL)
return nullptr;
root->leftChild = deleteLeafNode(root->leftChild, k);
root->rightChild = deleteLeafNode(root->rightChild, k);
if (root->data == k && root->leftChild == NULL && root->rightChild == NULL)
return nullptr;
return root;
}
void inorder(Node* root) {
if (root != NULL) {
inorder(root->leftChild);
inorder(root->rightChild);
cout << root->data << " ";
}
}
int main(void) {
struct Node* root = newNode(6);
root->leftChild = newNode(7);
root->rightChild = newNode(7);
root->leftChild->leftChild = newNode(5);
root->leftChild->rightChild = newNode(3);
root->rightChild->rightChild = newNode(7);
deleteLeafNode(root, 7);
cout << "Duyệt inorder sau xóa nút lá 7: ";
inorder(root);
return 0;
}
Kết quả
Duyệt inorder sau xóa nút lá 7: 5 3 7 6